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DAMN! Nation

DAMN! Nation is a mobile roguelike, themed by and set on the 90s, where you fight hordes of monsters to save, on a quick paced, high-octane experience!

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Programming

I was responsible for all of the gameplay systems, programming character movement, abilities, enemies, map generation, etc. Also programmed the UI, and was responsible for the UI groundwork.

Level Design

Created all the maps utilizated on the map generation for the project, also being responsible for the asset import and making sure everything was performant and good looking.

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Managed the team

With the help of the Notion application, I was responsible for setting up deliveries with the Technical Artists and 2D/3D artists, making sure all assets were delivered on time, and according to the requested directions

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